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Apple QuickTime movie  |  1992-08-23  |  1.4 MB  |  160x120  |  15fps  |  1 minute  |  [MooV/TVOD]
Transcription: In Macromodel, you use familiar user interface conventions found in popular illustration and CAD programs to create CAD-accurate two-dimensional shapes. You can also import draw and CAD type files to use as templates. Single or multiple 2D shapes can be easily turned into 3D objects, and these 3D objects can then be further edited in various ways. You can even drag on control and anchor points, much as you would in an illustration program except this time you're working in three-dimensional space instead. Not only can complex ideas be visualized quickly and easily, but working models of these ...